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Member since: 24/JAN/07
7 Games | 6 Contributions | 0 Media | 5 Followers
Status
Caith
04:43 PM ET, 25/AUG/09
“Identity and Fantasy. That's all games are, and that's the point that 99% of game designers miss.”
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Caith
10:16 PM ET, 19/JAN/09
Star Wars Galaxies (PC)
Traits applied: (no traits entered)
“So much that was gotten right. And a few things that were wrong, which unfortunately were enough to cripple the game for me.”
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Caith
10:16 PM ET, 19/JAN/09
Asheron's Call 2 (PC)
Traits applied: (no traits entered)
“The beginning. Pretty odd considering how insignificant the game itself ended up being.”
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Caith
10:16 PM ET, 19/JAN/09
Dark Age of Camelot (PC)
Traits applied: (no traits entered)
“Quite a bit of fun. I mostly got bored of having to grind through the relatively poor PvE content in order to get to the much more fun RvR”
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Caith
10:16 PM ET, 19/JAN/09
Everquest II (PC)
Traits applied: (no traits entered)
“Underrated, especially in the face of WoW. The initial design had a lot of holes, but it's gotten better over the two years of its existence. I hate the mechanics, but have been tied to it for social reasons.”
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Caith
10:16 PM ET, 19/JAN/09
Everquest (PC)
Traits applied: (no traits entered)
“Played only briefly.”
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Caith
10:16 PM ET, 19/JAN/09
Gemstone III (MUD)
Traits applied: (no traits entered)
“Gemstone is still the only online game I've ever played that effectively involved roleplay. It is what has me convinced that graphics are actually highly destructive to roleplaying.”
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